Diablo 2: Resurrected – 5 items Blizzard needs to nail for this remaster to succeedCategory : Entertainment
Remasters and remakes have become a core component of several developer release strategies because of their relative simplicity to create compared to new IPs. Blizzard can invest a small portion of its own dev power to churn out remasters of its classic games to create a fast gain and satiate fans as they await its bigger projects, like Diablo 4 and Overwatch 2. However, Diablo 2: Resurrected treads a fine line between staying loyal to the original and re-selling a game from 2000.
However, both Vicarious Visions’ previous releases were packages of two matches under a single title. Diablo 2: Resurrected, on the other hand, only comprises one title and the Lords of Destruction DLC that introduced two new courses to the original.
Technically, the remaster also includes that the 2000 version of Diablo 2, because players will have the ability to toggle off the 3D graphics with the click of a button whenever they wish to play the original. That option is a fascinating showcase of the technologies used to create Diablo 2: Resurrected. However, that feature feels gimmicky because most players buying the remaster may wish to play with updated graphics, as well as the first Diablo 2 will still be available for $10.
That means Blizzard could cost $20 extra for what is basically graphical improvements to a game from 2000. This might be a fantastic way to get newcomers to the series curious, but it seems like a tough sell for anybody who has played through Diablo 2.
Blizzard has officially declared Diablo 2: Resurrected roughly 20 years after the first was released in 2000. This isn’t the initial remaster of a classic match undertaken by Blizzard, as we’ve seen StarCraft and Warcraft 3 get the exact same treatment. Like the other two games, Diablo 2 is adored by fans and is still played by many online and offline, with myriad fan-made mods.
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